Apps112

GS4: Realistic Air Combat 3.63.40 - App Store




About GS4: Realistic Air Combat

Experience High Fidelity Realism Combat FlightSim on Your Mobile Device delivers realistic flight physics, authentic weapons, and dynamic battlefields-designed for pilots who want depth, realism, and tactical freedom....

Experience High Fidelity Realism Combat FlightSim on Your Mobile Device delivers realistic flight physics, authentic weapons, and dynamic battlefields-designed for pilots who want depth, realism, and tactical freedom. This is not an arcade game. This is a high-fidelity combat flight simulator. REALISTIC FLIGHT MODEL Every aircraft is driven by real aerodynamics: . Lift, drag, thrust, and weight simulation . Energy management and realistic stall behavior . Supersonic flight, Mach effects, and sonic booms . Altitude, speed, and G-force limitations Fly smart or lose control. AUTHENTIC AIR COMBAT Engage enemies using realistic modern combat systems: . Radar-guided and infrared missiles . Cannon combat with true ballistic modeling . Radar Warning Receiver (RWR) and threat alerts . Defensive countermeasures: flares and chaff Victory depends on tactics-not button-mashing. DYNAMIC WAR ZONES Fight in evolving battlefields: . Air, ground, and naval units operating in real time . Surface-to-Air Missile (SAM) systems and radar sites . Friendly and enemy AI aircraft with mission logic . Day/night cycles and weather effects The battlefield never stands still. ADVANCED AI PILOTS Enemy and friendly pilots behave like real combat aircrews: . Beyond Visual Range (BVR) and dogfight tactics . Formation flying and coordinated attacks . Defensive maneuvers and tactical disengagements . Ground units that respond to air threats AI adapts to your actions. MOBILE-OPTIMIZED CONTROLS Built specifically for mobile devices: . Touch controls designed for precision flying . Optional advanced layouts for experienced pilots . Performance-optimized for modern mobile hardware . Offline play supported Serious simulation-anywhere. IMMERSIVE AUDIO & VISUALS . Realistic jet engine sounds and Doppler effects . Authentic cockpit HUDs . Screen shake, shockwaves, and supersonic visuals . Clean, performance-focused graphics FEATURES . Multiple aircraft and mission types . Air-to-air and air-to-ground combat . Free flight and combat scenarios . Ongoing updates and future content planned MADE FOR TRUE FLIGHT SIM FANS If you’re looking for a real combat flight simulator on mobile, this is it. Experience High Fidelity Realism Combat FlightSim on Your Mobile Device Master the aircraft. Control the skies. Fight with skill. TERM OF USE https://gunship4.com/pages/terms-of-service

Version History Added drouge air refuel for F18 & F14 Removed auto airbrake Reduced weapon drag on station Reduced slightly chaff effectiveness Fixed label not supported multiple languages bug Fixed sonic boom randomly play when switch camera bug Fixed cockpit button flickering bug F14 Adjusted flight model F14 Added cockpit air refuel probe switch KC135 added multiple speed changes for different refueling aircraft KC135 added auto limit bank when refueling Su25K cockpit seating & hud adjustment Added better label visual F14 more stable flight model F14 nav mode next waypoint not work after change weapon F15 cockpit backup compass not fully work A10 cockpit backup compass not fully work F18 increased front steering angle Added F15 cockpit jettison button VR added new control scheme 3.63.40 Sep 27 F18 AGM65 and bomb HUD not accurate F16 AGM65 and bomb HUD not accurate Fixed missile label late showing bug Added ground attack training missions 3.63.36 Sep 13 Removed radar doppler effect and notching Slightly increased missile decoy resistance Optimize AAA SimRadar Added new improved tracer rendering Added contrail rendering Fixed ground spawn both team on the same base bug Fixed ground label declutter too early Fixed chaff flare pilot head effect bug Added more drag on F18 Changes on F18: * Empty weight +400kg = 10,433 kg * Reduced G limit from 8-7.5G Fixed night vision turn on and off bug Fixed F15 dark radar screen bug Fixed computer gunsight accuracy F14 improved high alpha capability, retune model Added auto airbrake when throttle idle and max Optimized AI code New bullet physics 3.63.33 Sep 9 Added weapon not able to drop if aircraft on the ground Added less radar notching effect at close range 3.63.27 Aug 23 Fixed Mig23 & Mig25 radar BORE mode bug Fixed Mig23 roll too sensitive when wings swept Fixed vapor still on when aircraft already stopped bug Fixed F-15C cockpit model Fixed F-18C wings flex over multiplayer bug Fixed pilot breathing sound effect start too early Some optimizations Changed F-18C external canopy glass color Removed instant blackout Missile drag and decoy retuned Added radar resist chaff at close range Added stronger wheel brakes on all aircrafts Added Mig29 bomb & rocket reticle Added new rocket physics Added doppler radar relative speed requirement to maintain lock Increased missile turn air drag by 50% Reduced Mig21 elevator too sensitivity Reduced radar chaff resistance by 25% 3.63.16 Aug 18 Further optimized instruments and game code Added new faster UI label code Added label marking for SAM launchers and supply trucks Added target speed and altitude for spectator screen Added enemy UI red arrow Added missile alert UI and arrow Added adjustable label text size in Graphics Settings Added auto adjust label text size base on device screen Fixed Dynamic Campaign waypoint disappear after view map bug Fixed non-carrier aircraft spawn on carrier bug Fixed enemy camera stay on bug Fixed F16 HUD horizon stuck bug Fixed F16 HUD disappear when zoom-in bug Fixed aircraft model flip on one side in lobby bug Fixed F16 missing G and MACH on HUD bug Fixed Mig-29 HUD disappear when zoom in bug Fixed Mig23 & Mig25 radar BORE mode bug Fixed Mig23 roll too sensitive when wings swept Fixed vapor still on when aircraft already stopped bug Fixed trim status text inverted bug Fixed engine weird sound bug Fixed over size label bug Fixed control input sensitivity adjustment not working bug Fixed A10 cockpit animation bugs Fixed blackout take too long disappear bug Fixed aircraft bouncing elevator bug Changed base capture possible when 60% base’s ground unit destroyed Changed friendly kill 24 hr ban for only player friendly kill Increased ground unit heat signature for easier AGM lock Increased A10 SU25 health Increased room limit to 12 Arcade mode Improved overall cockpit sound effects F15 retuned suspension and landing/takeoff physics F14 added cockpit engine sound effects F14 added RIO command menu F14 added bomb rectile F14 reduced drag , top speed Mach 2.34@40,000ft F14 Increased afterburner vfx flame length SU25K fixed cockpit visual bug F16 improved radar gunsight computation code 3.63.11 Aug 5 Optimized network code Optimized carrier arrestor wires codes Optimized carrier catapult codes Fixed room passcode enter not always work bug Fixed ground unit overlap spawn bug Fixed aircraft still takes damage even when friendly kill is off Fixed game lag increase over time bug Increased A10 landing gear strength F14 fixed wings touch on carrier when double launch F14 added night vision Fixed carrier spawn location not show when join room bug Added Free Play Sandbox multiplayer game mode Added auto ban (24 hours) player if friendly kill 3 times Added allow to switch nation in ARCADE mode Added currency earn in training Added BRONZE rewards for carrier landing Added SILVER rewards for fuel reloading after landing Added SILVER rewards for successful AirRefuel A10 fixed front wheel rudder graphics bug over network A10 optimized cockpit instrument codes F15 fixed radar screen fuzzy display bug F15 optimized cockpit instrument codes F16 optimized cockpit instrument codes F18 fixed wings fold not stay locking over network bug F18 optimized cockpit instrument codes SU25 optimized cockpit instrument codes MIG21 optimized cockpit instrument codes MIG23 optimized cockpit instrument codes MIG25 optimized cockpit instrument codes MIG29 optimized cockpit instrument codes 3.63.04 Jul 21 Fixed ARCADE game mode not loading bug 3.62.04 Jul 7 Reduce number of AI in arcade mode 3.62.03 Jul 4 Added F14 Added store purchase confirmation Added new ARCADE Base Capture game mode with more ground targets Added weapon missing stock reminder Added development build auto recognize Early Access without license code Added missile speed reduce while pulling G Added reward credit when victory Added reward credit when capture a base Added playable training mode without owning aircraft Fixed AOA, VVI instruments slow bug Fixed instant combat respawn into enemy team bug Fixed A10 keep displaying “Flaps” bug Fixed to fix AI gun sound stuck bug Increased explosive damage by 25% 3.62.01 Jul 3 BaseCapture: Removed time limit BaseCapture: AAA and SAM to no longer respawn after destroyed (until the base is recaptured) Reduced AAA firing range to half Fixed F14 AI wrong radar signature bug Fixed semi-active radar-guided missile launched from AI maintain lock bug Fixed radar-guided missile LOAL bug Fixed A10 drift when park bug Fixed F15 missing sonic boom visual effects bug Fixed F15 partial hud visible through cockpit bug Fixed Mig23 missing wings vapor effects bug Fixed R-73 top speed limit to ~ Mach 2.5 Fixed Aim-7 top speed increase to ~ Mach 4 Fixed A10 air refueling door animation bug Fixed A10 missing exhaust graphics in low graphics mode Fixed F18 air refuel probe animation bug Fixed F18 missing hud velocity vector Increased AAA heat signature for easier AGM lock 3.60.01 May 17 Fixed Mig29 cockpit graphics bug Fixed Mig29 loadout graphics bug Fixed F18 Hook not release bug Fixed SAM radar continue to lock target even when out of range bug 3.59.03 May 12 Added auto reduced FBW pitch and roll sensitivity when gear down Added F14 AI into Instant Combat and Campaign mode Added M-163 and ZSU-23 into Instant Combat Fixed Mig29 model visual bug Fixed R73 not working bug Fixed pilot model missing bug Fixed F14 AI vane gloves always deploy bug Fixed F14 AI wings over swept in flight bug Fixed F18 player cockpit model visual bug Fixed F18 HUD pitch scale show through cockpit bug Fixed F18 AI wings not deploy Fixed US RWR screen missing element bug Fixed F14 AI exhaust animation bug Fixed AI head-on suicidal behavior bug Reduced AGM65 sensor grain Adjusted AI behavior to avoid too much vertical fight Increased aim7m guidance time to 75s Improved AI behavior 3.59.01 May 9 Fixed AAA invisible bug when joining other's room 3.58.05 May 3 Added F-14 AI for Combat Training only AGM-65 fixed not stable lock on ground bug AGM-65 changed display to Black Hot for better target spotting AGM-65 added camera grain noise effects AGM-65 improved flight path trajectory for better accuracy Kh-29 improved flight path trajectory for better accuracy Fixed weapon view window flickering bug Fixed radar BORE mode lock on ground target bug Fixed AI semi-active radar guided missile still tracking after radar break lock bug Fixed double AI spawn bug Fixed AAA gun radar stick on even already out of range bug Fixed various lobby graphics bug Fixed F-15C aim-7 mount position Fixed Mig21 chaff flare launching angles Fixed AI’s heat-seek missile launch range head on Improved enemy view window behavior to not over stepping weapon view Improved F16, A10, F15 auto refueling altitude control (throttle) Changed airbase light ON time from 6pm to 5pm Increased 20mm-30mm bullet damages Increased chaff flare muzzle velocity Added camera shaking effects for tail view mode Retuned F16 suspension Mig23 added bombs and bomb sight Mig23 AI added wing sweep animation Mig23 AI updated with R-24T Reduced F18 cockpit display reflection to reduce glare 3.58.03 May 3 Added carrier label declutter Added adjustable night vision brightness in graphics setting Added adjustable pilot head movement effects in gameplay setting Added adjustable target frame rate in graphics setting Fixed AI radar guided missile not tracking bug Fixed game stuck at landscape screen left bug Fixed F16 HUD altimeter radar cut off bug Fixed other aircraft able spawn on carrier after f18 bug Fixed FanSong unit destroyed should stop guiding SAM launcher bug Adjusted base capture timer to 60 min, Iraqi win by capture 1 US base Adjusted room close when it is last 10 minutes Adjusted F18 physics model Adjusted black dot visibility Adjusted F16 afterburner color Mig-23 retuned flight model Mig-23 added flaps control UI (integrated with swing wing controls) Mig-23 adjusted color Mig-23 adjusted landing gear suspension Su-25K retuned flight model Su-25K fixed front wheel suspension animation bug Su-25K fixed rocket HUD rectile accuracy Fixed rocket physics Fixed missile physics not lose energy after lose lock bug 3.57.09 Mar 25 Added pilot head movement effects Added faster horizon color switching Added base’s name in Base Capture map Added aircraft carrier light at night Added aircraft carrier IFLOLS system and AI LSO with voice Added aircraft flight control system degrade when damage Added AI SAM auto reload missiles Fixed SAM lock on target on the ground bug Fixed preorder claiming failed if user turn of the page too quickly bug Fixed SA-2 has no label and not explode bug Fixed missing sun rendering bug and sun flare dim in day time bug Fixed Mig29 screen not reflective Fixed missing 3x bomb adapter render model bug Fixed F16 hud mask bug Fixed F16 color & physics Fixed chat text preview not showing on Android bug Fixed Instant Combat ticket bar bug Fixed Instant Combat cannot respawn bug Fixed Instant Combat player not die when crash bug Fixed F16 loadout UI model missing part bug Adjusted SA-2 SAM max G to 7g Adjusted MIM-23 SAM max G to 15g Increased R-40T all aspect range Removed LOAL on Air to Air missiles Moved spawn UI window to the right side Reduced star brightness and density 3.57.06 Mar 16 Fixed invisible missile bug in multiplayer Fixed bug prevent free aircraft from start bug Fixed A10 engine exhaust graphics error Added new base capture game mode Added new King Khalid airbase graphics Added new lobby scene graphics Added Mig-21 as free aircraft Improved atmospheres graphic and colors Improved water rendering Added stars rendering at night Added more adjustable brightness level for night vision 3.57.04 Mar 15 Bug fixes Improve F16 render textures 3.54.11 Jan 22 3.54.09 Jan 21



Previous Versions

Here you can find the changelog of GS4: Realistic Air Combat since it was posted on our website on 2026-01-30 09:07:46. The latest version is 3.63.40 and it was updated on 2026-10-07 01:57:34. See below the changes in each version.

GS4: Realistic Air Combat version 3.63.40
Updated At: 2026-10-07
Changes: Version History Added drouge air refuel for F18 & F14 Removed auto airbrake Reduced weapon drag on station Reduced slightly chaff effectiveness Fixed label not supported multiple languages bug Fixed sonic boom randomly play when switch camera bug Fixed cockpit button flickering bug F14 Adjusted flight model F14 Added cockpit air refuel probe switch KC135 added multiple speed changes for different refueling aircraft KC135 added auto limit bank when refueling Su25K cockpit seating & hud adjustment Added better label visual F14 more stable flight model F14 nav mode next waypoint not work after change weapon F15 cockpit backup compass not fully work A10 cockpit backup compass not fully work F18 increased front steering angle Added F15 cockpit jettison button VR added new control scheme 3.63.40 Sep 27 F18 AGM65 and bomb HUD not accurate F16 AGM65 and bomb HUD not accurate Fixed missile label late showing bug Added ground attack training missions 3.63.36 Sep 13 Removed radar doppler effect and notching Slightly increased missile decoy resistance Optimize AAA SimRadar Added new improved tracer rendering Added contrail rendering Fixed ground spawn both team on the same base bug Fixed ground label declutter too early Fixed chaff flare pilot head effect bug Added more drag on F18 Changes on F18: * Empty weight +400kg = 10,433 kg * Reduced G limit from 8-7.5G Fixed night vision turn on and off bug Fixed F15 dark radar screen bug Fixed computer gunsight accuracy F14 improved high alpha capability, retune model Added auto airbrake when throttle idle and max Optimized AI code New bullet physics 3.63.33 Sep 9 Added weapon not able to drop if aircraft on the ground Added less radar notching effect at close range 3.63.27 Aug 23 Fixed Mig23 & Mig25 radar BORE mode bug Fixed Mig23 roll too sensitive when wings swept Fixed vapor still on when aircraft already stopped bug Fixed F-15C cockpit model Fixed F-18C wings flex over multiplayer bug Fixed pilot breathing sound effect start too early Some optimizations Changed F-18C external canopy glass color Removed instant blackout Missile drag and decoy retuned Added radar resist chaff at close range Added stronger wheel brakes on all aircrafts Added Mig29 bomb & rocket reticle Added new rocket physics Added doppler radar relative speed requirement to maintain lock Increased missile turn air drag by 50% Reduced Mig21 elevator too sensitivity Reduced radar chaff resistance by 25% 3.63.16 Aug 18 Further optimized instruments and game code Added new faster UI label code Added label marking for SAM launchers and supply trucks Added target speed and altitude for spectator screen Added enemy UI red arrow Added missile alert UI and arrow Added adjustable label text size in Graphics Settings Added auto adjust label text size base on device screen Fixed Dynamic Campaign waypoint disappear after view map bug Fixed non-carrier aircraft spawn on carrier bug Fixed enemy camera stay on bug Fixed F16 HUD horizon stuck bug Fixed F16 HUD disappear when zoom-in bug Fixed aircraft model flip on one side in lobby bug Fixed F16 missing G and MACH on HUD bug Fixed Mig-29 HUD disappear when zoom in bug Fixed Mig23 & Mig25 radar BORE mode bug Fixed Mig23 roll too sensitive when wings swept Fixed vapor still on when aircraft already stopped bug Fixed trim status text inverted bug Fixed engine weird sound bug Fixed over size label bug Fixed control input sensitivity adjustment not working bug Fixed A10 cockpit animation bugs Fixed blackout take too long disappear bug Fixed aircraft bouncing elevator bug Changed base capture possible when 60% base’s ground unit destroyed Changed friendly kill 24 hr ban for only player friendly kill Increased ground unit heat signature for easier AGM lock Increased A10 SU25 health Increased room limit to 12 Arcade mode Improved overall cockpit sound effects F15 retuned suspension and landing/takeoff physics F14 added cockpit engine sound effects F14 added RIO command menu F14 added bomb rectile F14 reduced drag , top speed Mach 2.34@40,000ft F14 Increased afterburner vfx flame length SU25K fixed cockpit visual bug F16 improved radar gunsight computation code 3.63.11 Aug 5 Optimized network code Optimized carrier arrestor wires codes Optimized carrier catapult codes Fixed room passcode enter not always work bug Fixed ground unit overlap spawn bug Fixed aircraft still takes damage even when friendly kill is off Fixed game lag increase over time bug Increased A10 landing gear strength F14 fixed wings touch on carrier when double launch F14 added night vision Fixed carrier spawn location not show when join room bug Added Free Play Sandbox multiplayer game mode Added auto ban (24 hours) player if friendly kill 3 times Added allow to switch nation in ARCADE mode Added currency earn in training Added BRONZE rewards for carrier landing Added SILVER rewards for fuel reloading after landing Added SILVER rewards for successful AirRefuel A10 fixed front wheel rudder graphics bug over network A10 optimized cockpit instrument codes F15 fixed radar screen fuzzy display bug F15 optimized cockpit instrument codes F16 optimized cockpit instrument codes F18 fixed wings fold not stay locking over network bug F18 optimized cockpit instrument codes SU25 optimized cockpit instrument codes MIG21 optimized cockpit instrument codes MIG23 optimized cockpit instrument codes MIG25 optimized cockpit instrument codes MIG29 optimized cockpit instrument codes 3.63.04 Jul 21 Fixed ARCADE game mode not loading bug 3.62.04 Jul 7 Reduce number of AI in arcade mode 3.62.03 Jul 4 Added F14 Added store purchase confirmation Added new ARCADE Base Capture game mode with more ground targets Added weapon missing stock reminder Added development build auto recognize Early Access without license code Added missile speed reduce while pulling G Added reward credit when victory Added reward credit when capture a base Added playable training mode without owning aircraft Fixed AOA, VVI instruments slow bug Fixed instant combat respawn into enemy team bug Fixed A10 keep displaying “Flaps” bug Fixed to fix AI gun sound stuck bug Increased explosive damage by 25% 3.62.01 Jul 3 BaseCapture: Removed time limit BaseCapture: AAA and SAM to no longer respawn after destroyed (until the base is recaptured) Reduced AAA firing range to half Fixed F14 AI wrong radar signature bug Fixed semi-active radar-guided missile launched from AI maintain lock bug Fixed radar-guided missile LOAL bug Fixed A10 drift when park bug Fixed F15 missing sonic boom visual effects bug Fixed F15 partial hud visible through cockpit bug Fixed Mig23 missing wings vapor effects bug Fixed R-73 top speed limit to ~ Mach 2.5 Fixed Aim-7 top speed increase to ~ Mach 4 Fixed A10 air refueling door animation bug Fixed A10 missing exhaust graphics in low graphics mode Fixed F18 air refuel probe animation bug Fixed F18 missing hud velocity vector Increased AAA heat signature for easier AGM lock 3.60.01 May 17 Fixed Mig29 cockpit graphics bug Fixed Mig29 loadout graphics bug Fixed F18 Hook not release bug Fixed SAM radar continue to lock target even when out of range bug 3.59.03 May 12 Added auto reduced FBW pitch and roll sensitivity when gear down Added F14 AI into Instant Combat and Campaign mode Added M-163 and ZSU-23 into Instant Combat Fixed Mig29 model visual bug Fixed R73 not working bug Fixed pilot model missing bug Fixed F14 AI vane gloves always deploy bug Fixed F14 AI wings over swept in flight bug Fixed F18 player cockpit model visual bug Fixed F18 HUD pitch scale show through cockpit bug Fixed F18 AI wings not deploy Fixed US RWR screen missing element bug Fixed F14 AI exhaust animation bug Fixed AI head-on suicidal behavior bug Reduced AGM65 sensor grain Adjusted AI behavior to avoid too much vertical fight Increased aim7m guidance time to 75s Improved AI behavior 3.59.01 May 9 Fixed AAA invisible bug when joining other's room 3.58.05 May 3 Added F-14 AI for Combat Training only AGM-65 fixed not stable lock on ground bug AGM-65 changed display to Black Hot for better target spotting AGM-65 added camera grain noise effects AGM-65 improved flight path trajectory for better accuracy Kh-29 improved flight path trajectory for better accuracy Fixed weapon view window flickering bug Fixed radar BORE mode lock on ground target bug Fixed AI semi-active radar guided missile still tracking after radar break lock bug Fixed double AI spawn bug Fixed AAA gun radar stick on even already out of range bug Fixed various lobby graphics bug Fixed F-15C aim-7 mount position Fixed Mig21 chaff flare launching angles Fixed AI’s heat-seek missile launch range head on Improved enemy view window behavior to not over stepping weapon view Improved F16, A10, F15 auto refueling altitude control (throttle) Changed airbase light ON time from 6pm to 5pm Increased 20mm-30mm bullet damages Increased chaff flare muzzle velocity Added camera shaking effects for tail view mode Retuned F16 suspension Mig23 added bombs and bomb sight Mig23 AI added wing sweep animation Mig23 AI updated with R-24T Reduced F18 cockpit display reflection to reduce glare 3.58.03 May 3 Added carrier label declutter Added adjustable night vision brightness in graphics setting Added adjustable pilot head movement effects in gameplay setting Added adjustable target frame rate in graphics setting Fixed AI radar guided missile not tracking bug Fixed game stuck at landscape screen left bug Fixed F16 HUD altimeter radar cut off bug Fixed other aircraft able spawn on carrier after f18 bug Fixed FanSong unit destroyed should stop guiding SAM launcher bug Adjusted base capture timer to 60 min, Iraqi win by capture 1 US base Adjusted room close when it is last 10 minutes Adjusted F18 physics model Adjusted black dot visibility Adjusted F16 afterburner color Mig-23 retuned flight model Mig-23 added flaps control UI (integrated with swing wing controls) Mig-23 adjusted color Mig-23 adjusted landing gear suspension Su-25K retuned flight model Su-25K fixed front wheel suspension animation bug Su-25K fixed rocket HUD rectile accuracy Fixed rocket physics Fixed missile physics not lose energy after lose lock bug 3.57.09 Mar 25 Added pilot head movement effects Added faster horizon color switching Added base’s name in Base Capture map Added aircraft carrier light at night Added aircraft carrier IFLOLS system and AI LSO with voice Added aircraft flight control system degrade when damage Added AI SAM auto reload missiles Fixed SAM lock on target on the ground bug Fixed preorder claiming failed if user turn of the page too quickly bug Fixed SA-2 has no label and not explode bug Fixed missing sun rendering bug and sun flare dim in day time bug Fixed Mig29 screen not reflective Fixed missing 3x bomb adapter render model bug Fixed F16 hud mask bug Fixed F16 color & physics Fixed chat text preview not showing on Android bug Fixed Instant Combat ticket bar bug Fixed Instant Combat cannot respawn bug Fixed Instant Combat player not die when crash bug Fixed F16 loadout UI model missing part bug Adjusted SA-2 SAM max G to 7g Adjusted MIM-23 SAM max G to 15g Increased R-40T all aspect range Removed LOAL on Air to Air missiles Moved spawn UI window to the right side Reduced star brightness and density 3.57.06 Mar 16 Fixed invisible missile bug in multiplayer Fixed bug prevent free aircraft from start bug Fixed A10 engine exhaust graphics error Added new base capture game mode Added new King Khalid airbase graphics Added new lobby scene graphics Added Mig-21 as free aircraft Improved atmospheres graphic and colors Improved water rendering Added stars rendering at night Added more adjustable brightness level for night vision 3.57.04 Mar 15 Bug fixes Improve F16 render textures 3.54.11 Jan 22 3.54.09 Jan 21
GS4: Realistic Air Combat version 3.63.40
Updated At: 2026-09-28
Changes: Version History Added drouge air refuel for F18 & F14 Removed auto airbrake Reduced weapon drag on station Reduced slightly chaff effectiveness Fixed label not supported multiple languages bug Fixed sonic boom randomly play when switch camera bug Fixed cockpit button flickering bug F14 Adjusted flight model F14 Added cockpit air refuel probe switch KC135 added multiple speed changes for different refueling aircraft KC135 added auto limit bank when refueling Su25K cockpit seating & hud adjustment Added better label visual F14 more stable flight model F14 nav mode next waypoint not work after change weapon F15 cockpit backup compass not fully work A10 cockpit backup compass not fully work F18 increased front steering angle Added F15 cockpit jettison button VR added new control scheme 3.63.40 5h ago F18 AGM65 and bomb HUD not accurate F16 AGM65 and bomb HUD not accurate Fixed missile label late showing bug Added ground attack training missions 3.63.36 Sep 13 Removed radar doppler effect and notching Slightly increased missile decoy resistance Optimize AAA SimRadar Added new improved tracer rendering Added contrail rendering Fixed ground spawn both team on the same base bug Fixed ground label declutter too early Fixed chaff flare pilot head effect bug Added more drag on F18 Changes on F18: * Empty weight +400kg = 10,433 kg * Reduced G limit from 8-7.5G Fixed night vision turn on and off bug Fixed F15 dark radar screen bug Fixed computer gunsight accuracy F14 improved high alpha capability, retune model Added auto airbrake when throttle idle and max Optimized AI code New bullet physics 3.63.33 Sep 9 Added weapon not able to drop if aircraft on the ground Added less radar notching effect at close range 3.63.27 Aug 23 Fixed Mig23 & Mig25 radar BORE mode bug Fixed Mig23 roll too sensitive when wings swept Fixed vapor still on when aircraft already stopped bug Fixed F-15C cockpit model Fixed F-18C wings flex over multiplayer bug Fixed pilot breathing sound effect start too early Some optimizations Changed F-18C external canopy glass color Removed instant blackout Missile drag and decoy retuned Added radar resist chaff at close range Added stronger wheel brakes on all aircrafts Added Mig29 bomb & rocket reticle Added new rocket physics Added doppler radar relative speed requirement to maintain lock Increased missile turn air drag by 50% Reduced Mig21 elevator too sensitivity Reduced radar chaff resistance by 25% 3.63.16 Aug 18 Further optimized instruments and game code Added new faster UI label code Added label marking for SAM launchers and supply trucks Added target speed and altitude for spectator screen Added enemy UI red arrow Added missile alert UI and arrow Added adjustable label text size in Graphics Settings Added auto adjust label text size base on device screen Fixed Dynamic Campaign waypoint disappear after view map bug Fixed non-carrier aircraft spawn on carrier bug Fixed enemy camera stay on bug Fixed F16 HUD horizon stuck bug Fixed F16 HUD disappear when zoom-in bug Fixed aircraft model flip on one side in lobby bug Fixed F16 missing G and MACH on HUD bug Fixed Mig-29 HUD disappear when zoom in bug Fixed Mig23 & Mig25 radar BORE mode bug Fixed Mig23 roll too sensitive when wings swept Fixed vapor still on when aircraft already stopped bug Fixed trim status text inverted bug Fixed engine weird sound bug Fixed over size label bug Fixed control input sensitivity adjustment not working bug Fixed A10 cockpit animation bugs Fixed blackout take too long disappear bug Fixed aircraft bouncing elevator bug Changed base capture possible when 60% base’s ground unit destroyed Changed friendly kill 24 hr ban for only player friendly kill Increased ground unit heat signature for easier AGM lock Increased A10 SU25 health Increased room limit to 12 Arcade mode Improved overall cockpit sound effects F15 retuned suspension and landing/takeoff physics F14 added cockpit engine sound effects F14 added RIO command menu F14 added bomb rectile F14 reduced drag , top speed Mach 2.34@40,000ft F14 Increased afterburner vfx flame length SU25K fixed cockpit visual bug F16 improved radar gunsight computation code 3.63.11 Aug 5 Optimized network code Optimized carrier arrestor wires codes Optimized carrier catapult codes Fixed room passcode enter not always work bug Fixed ground unit overlap spawn bug Fixed aircraft still takes damage even when friendly kill is off Fixed game lag increase over time bug Increased A10 landing gear strength F14 fixed wings touch on carrier when double launch F14 added night vision Fixed carrier spawn location not show when join room bug Added Free Play Sandbox multiplayer game mode Added auto ban (24 hours) player if friendly kill 3 times Added allow to switch nation in ARCADE mode Added currency earn in training Added BRONZE rewards for carrier landing Added SILVER rewards for fuel reloading after landing Added SILVER rewards for successful AirRefuel A10 fixed front wheel rudder graphics bug over network A10 optimized cockpit instrument codes F15 fixed radar screen fuzzy display bug F15 optimized cockpit instrument codes F16 optimized cockpit instrument codes F18 fixed wings fold not stay locking over network bug F18 optimized cockpit instrument codes SU25 optimized cockpit instrument codes MIG21 optimized cockpit instrument codes MIG23 optimized cockpit instrument codes MIG25 optimized cockpit instrument codes MIG29 optimized cockpit instrument codes 3.63.04 Jul 21 Fixed ARCADE game mode not loading bug 3.62.04 Jul 7 Reduce number of AI in arcade mode 3.62.03 Jul 4 Added F14 Added store purchase confirmation Added new ARCADE Base Capture game mode with more ground targets Added weapon missing stock reminder Added development build auto recognize Early Access without license code Added missile speed reduce while pulling G Added reward credit when victory Added reward credit when capture a base Added playable training mode without owning aircraft Fixed AOA, VVI instruments slow bug Fixed instant combat respawn into enemy team bug Fixed A10 keep displaying “Flaps” bug Fixed to fix AI gun sound stuck bug Increased explosive damage by 25% 3.62.01 Jul 3 BaseCapture: Removed time limit BaseCapture: AAA and SAM to no longer respawn after destroyed (until the base is recaptured) Reduced AAA firing range to half Fixed F14 AI wrong radar signature bug Fixed semi-active radar-guided missile launched from AI maintain lock bug Fixed radar-guided missile LOAL bug Fixed A10 drift when park bug Fixed F15 missing sonic boom visual effects bug Fixed F15 partial hud visible through cockpit bug Fixed Mig23 missing wings vapor effects bug Fixed R-73 top speed limit to ~ Mach 2.5 Fixed Aim-7 top speed increase to ~ Mach 4 Fixed A10 air refueling door animation bug Fixed A10 missing exhaust graphics in low graphics mode Fixed F18 air refuel probe animation bug Fixed F18 missing hud velocity vector Increased AAA heat signature for easier AGM lock 3.60.01 May 17 Fixed Mig29 cockpit graphics bug Fixed Mig29 loadout graphics bug Fixed F18 Hook not release bug Fixed SAM radar continue to lock target even when out of range bug 3.59.03 May 12 Added auto reduced FBW pitch and roll sensitivity when gear down Added F14 AI into Instant Combat and Campaign mode Added M-163 and ZSU-23 into Instant Combat Fixed Mig29 model visual bug Fixed R73 not working bug Fixed pilot model missing bug Fixed F14 AI vane gloves always deploy bug Fixed F14 AI wings over swept in flight bug Fixed F18 player cockpit model visual bug Fixed F18 HUD pitch scale show through cockpit bug Fixed F18 AI wings not deploy Fixed US RWR screen missing element bug Fixed F14 AI exhaust animation bug Fixed AI head-on suicidal behavior bug Reduced AGM65 sensor grain Adjusted AI behavior to avoid too much vertical fight Increased aim7m guidance time to 75s Improved AI behavior 3.59.01 May 9 Fixed AAA invisible bug when joining other's room 3.58.05 May 3 Added F-14 AI for Combat Training only AGM-65 fixed not stable lock on ground bug AGM-65 changed display to Black Hot for better target spotting AGM-65 added camera grain noise effects AGM-65 improved flight path trajectory for better accuracy Kh-29 improved flight path trajectory for better accuracy Fixed weapon view window flickering bug Fixed radar BORE mode lock on ground target bug Fixed AI semi-active radar guided missile still tracking after radar break lock bug Fixed double AI spawn bug Fixed AAA gun radar stick on even already out of range bug Fixed various lobby graphics bug Fixed F-15C aim-7 mount position Fixed Mig21 chaff flare launching angles Fixed AI’s heat-seek missile launch range head on Improved enemy view window behavior to not over stepping weapon view Improved F16, A10, F15 auto refueling altitude control (throttle) Changed airbase light ON time from 6pm to 5pm Increased 20mm-30mm bullet damages Increased chaff flare muzzle velocity Added camera shaking effects for tail view mode Retuned F16 suspension Mig23 added bombs and bomb sight Mig23 AI added wing sweep animation Mig23 AI updated with R-24T Reduced F18 cockpit display reflection to reduce glare 3.58.03 May 3 Added carrier label declutter Added adjustable night vision brightness in graphics setting Added adjustable pilot head movement effects in gameplay setting Added adjustable target frame rate in graphics setting Fixed AI radar guided missile not tracking bug Fixed game stuck at landscape screen left bug Fixed F16 HUD altimeter radar cut off bug Fixed other aircraft able spawn on carrier after f18 bug Fixed FanSong unit destroyed should stop guiding SAM launcher bug Adjusted base capture timer to 60 min, Iraqi win by capture 1 US base Adjusted room close when it is last 10 minutes Adjusted F18 physics model Adjusted black dot visibility Adjusted F16 afterburner color Mig-23 retuned flight model Mig-23 added flaps control UI (integrated with swing wing controls) Mig-23 adjusted color Mig-23 adjusted landing gear suspension Su-25K retuned flight model Su-25K fixed front wheel suspension animation bug Su-25K fixed rocket HUD rectile accuracy Fixed rocket physics Fixed missile physics not lose energy after lose lock bug 3.57.09 Mar 25 Added pilot head movement effects Added faster horizon color switching Added base’s name in Base Capture map Added aircraft carrier light at night Added aircraft carrier IFLOLS system and AI LSO with voice Added aircraft flight control system degrade when damage Added AI SAM auto reload missiles Fixed SAM lock on target on the ground bug Fixed preorder claiming failed if user turn of the page too quickly bug Fixed SA-2 has no label and not explode bug Fixed missing sun rendering bug and sun flare dim in day time bug Fixed Mig29 screen not reflective Fixed missing 3x bomb adapter render model bug Fixed F16 hud mask bug Fixed F16 color & physics Fixed chat text preview not showing on Android bug Fixed Instant Combat ticket bar bug Fixed Instant Combat cannot respawn bug Fixed Instant Combat player not die when crash bug Fixed F16 loadout UI model missing part bug Adjusted SA-2 SAM max G to 7g Adjusted MIM-23 SAM max G to 15g Increased R-40T all aspect range Removed LOAL on Air to Air missiles Moved spawn UI window to the right side Reduced star brightness and density 3.57.06 Mar 16 Fixed invisible missile bug in multiplayer Fixed bug prevent free aircraft from start bug Fixed A10 engine exhaust graphics error Added new base capture game mode Added new King Khalid airbase graphics Added new lobby scene graphics Added Mig-21 as free aircraft Improved atmospheres graphic and colors Improved water rendering Added stars rendering at night Added more adjustable brightness level for night vision 3.57.04 Mar 15 Bug fixes Improve F16 render textures 3.54.11 Jan 22 3.54.09 Jan 21
GS4: Realistic Air Combat version 3.63.36
Updated At: 2026-09-21
Changes: Version History F18 AGM65 and bomb HUD not accurate F16 AGM65 and bomb HUD not accurate Fixed missile label late showing bug Added ground attack training missions 3.63.36 Sep 13 Removed radar doppler effect and notching Slightly increased missile decoy resistance Optimize AAA SimRadar Added new improved tracer rendering Added contrail rendering Fixed ground spawn both team on the same base bug Fixed ground label declutter too early Fixed chaff flare pilot head effect bug Added more drag on F18 Changes on F18: * Empty weight +400kg = 10,433 kg * Reduced G limit from 8-7.5G Fixed night vision turn on and off bug Fixed F15 dark radar screen bug Fixed computer gunsight accuracy F14 improved high alpha capability, retune model Added auto airbrake when throttle idle and max Optimized AI code New bullet physics 3.63.33 Sep 9 Added weapon not able to drop if aircraft on the ground Added less radar notching effect at close range 3.63.27 Aug 23 Fixed Mig23 & Mig25 radar BORE mode bug Fixed Mig23 roll too sensitive when wings swept Fixed vapor still on when aircraft already stopped bug Fixed F-15C cockpit model Fixed F-18C wings flex over multiplayer bug Fixed pilot breathing sound effect start too early Some optimizations Changed F-18C external canopy glass color Removed instant blackout Missile drag and decoy retuned Added radar resist chaff at close range Added stronger wheel brakes on all aircrafts Added Mig29 bomb & rocket reticle Added new rocket physics Added doppler radar relative speed requirement to maintain lock Increased missile turn air drag by 50% Reduced Mig21 elevator too sensitivity Reduced radar chaff resistance by 25% 3.63.16 Aug 18 Further optimized instruments and game code Added new faster UI label code Added label marking for SAM launchers and supply trucks Added target speed and altitude for spectator screen Added enemy UI red arrow Added missile alert UI and arrow Added adjustable label text size in Graphics Settings Added auto adjust label text size base on device screen Fixed Dynamic Campaign waypoint disappear after view map bug Fixed non-carrier aircraft spawn on carrier bug Fixed enemy camera stay on bug Fixed F16 HUD horizon stuck bug Fixed F16 HUD disappear when zoom-in bug Fixed aircraft model flip on one side in lobby bug Fixed F16 missing G and MACH on HUD bug Fixed Mig-29 HUD disappear when zoom in bug Fixed Mig23 & Mig25 radar BORE mode bug Fixed Mig23 roll too sensitive when wings swept Fixed vapor still on when aircraft already stopped bug Fixed trim status text inverted bug Fixed engine weird sound bug Fixed over size label bug Fixed control input sensitivity adjustment not working bug Fixed A10 cockpit animation bugs Fixed blackout take too long disappear bug Fixed aircraft bouncing elevator bug Changed base capture possible when 60% base’s ground unit destroyed Changed friendly kill 24 hr ban for only player friendly kill Increased ground unit heat signature for easier AGM lock Increased A10 SU25 health Increased room limit to 12 Arcade mode Improved overall cockpit sound effects F15 retuned suspension and landing/takeoff physics F14 added cockpit engine sound effects F14 added RIO command menu F14 added bomb rectile F14 reduced drag , top speed Mach 2.34@40,000ft F14 Increased afterburner vfx flame length SU25K fixed cockpit visual bug F16 improved radar gunsight computation code 3.63.11 Aug 5 Optimized network code Optimized carrier arrestor wires codes Optimized carrier catapult codes Fixed room passcode enter not always work bug Fixed ground unit overlap spawn bug Fixed aircraft still takes damage even when friendly kill is off Fixed game lag increase over time bug Increased A10 landing gear strength F14 fixed wings touch on carrier when double launch F14 added night vision Fixed carrier spawn location not show when join room bug Added Free Play Sandbox multiplayer game mode Added auto ban (24 hours) player if friendly kill 3 times Added allow to switch nation in ARCADE mode Added currency earn in training Added BRONZE rewards for carrier landing Added SILVER rewards for fuel reloading after landing Added SILVER rewards for successful AirRefuel A10 fixed front wheel rudder graphics bug over network A10 optimized cockpit instrument codes F15 fixed radar screen fuzzy display bug F15 optimized cockpit instrument codes F16 optimized cockpit instrument codes F18 fixed wings fold not stay locking over network bug F18 optimized cockpit instrument codes SU25 optimized cockpit instrument codes MIG21 optimized cockpit instrument codes MIG23 optimized cockpit instrument codes MIG25 optimized cockpit instrument codes MIG29 optimized cockpit instrument codes 3.63.04 Jul 21 Fixed ARCADE game mode not loading bug 3.62.04 Jul 7 Reduce number of AI in arcade mode 3.62.03 Jul 4 Added F14 Added store purchase confirmation Added new ARCADE Base Capture game mode with more ground targets Added weapon missing stock reminder Added development build auto recognize Early Access without license code Added missile speed reduce while pulling G Added reward credit when victory Added reward credit when capture a base Added playable training mode without owning aircraft Fixed AOA, VVI instruments slow bug Fixed instant combat respawn into enemy team bug Fixed A10 keep displaying “Flaps” bug Fixed to fix AI gun sound stuck bug Increased explosive damage by 25% 3.62.01 Jul 3 BaseCapture: Removed time limit BaseCapture: AAA and SAM to no longer respawn after destroyed (until the base is recaptured) Reduced AAA firing range to half Fixed F14 AI wrong radar signature bug Fixed semi-active radar-guided missile launched from AI maintain lock bug Fixed radar-guided missile LOAL bug Fixed A10 drift when park bug Fixed F15 missing sonic boom visual effects bug Fixed F15 partial hud visible through cockpit bug Fixed Mig23 missing wings vapor effects bug Fixed R-73 top speed limit to ~ Mach 2.5 Fixed Aim-7 top speed increase to ~ Mach 4 Fixed A10 air refueling door animation bug Fixed A10 missing exhaust graphics in low graphics mode Fixed F18 air refuel probe animation bug Fixed F18 missing hud velocity vector Increased AAA heat signature for easier AGM lock 3.60.01 May 17 Fixed Mig29 cockpit graphics bug Fixed Mig29 loadout graphics bug Fixed F18 Hook not release bug Fixed SAM radar continue to lock target even when out of range bug 3.59.03 May 12 Added auto reduced FBW pitch and roll sensitivity when gear down Added F14 AI into Instant Combat and Campaign mode Added M-163 and ZSU-23 into Instant Combat Fixed Mig29 model visual bug Fixed R73 not working bug Fixed pilot model missing bug Fixed F14 AI vane gloves always deploy bug Fixed F14 AI wings over swept in flight bug Fixed F18 player cockpit model visual bug Fixed F18 HUD pitch scale show through cockpit bug Fixed F18 AI wings not deploy Fixed US RWR screen missing element bug Fixed F14 AI exhaust animation bug Fixed AI head-on suicidal behavior bug Reduced AGM65 sensor grain Adjusted AI behavior to avoid too much vertical fight Increased aim7m guidance time to 75s Improved AI behavior 3.59.01 May 9 Fixed AAA invisible bug when joining other's room 3.58.05 May 3 Added F-14 AI for Combat Training only AGM-65 fixed not stable lock on ground bug AGM-65 changed display to Black Hot for better target spotting AGM-65 added camera grain noise effects AGM-65 improved flight path trajectory for better accuracy Kh-29 improved flight path trajectory for better accuracy Fixed weapon view window flickering bug Fixed radar BORE mode lock on ground target bug Fixed AI semi-active radar guided missile still tracking after radar break lock bug Fixed double AI spawn bug Fixed AAA gun radar stick on even already out of range bug Fixed various lobby graphics bug Fixed F-15C aim-7 mount position Fixed Mig21 chaff flare launching angles Fixed AI’s heat-seek missile launch range head on Improved enemy view window behavior to not over stepping weapon view Improved F16, A10, F15 auto refueling altitude control (throttle) Changed airbase light ON time from 6pm to 5pm Increased 20mm-30mm bullet damages Increased chaff flare muzzle velocity Added camera shaking effects for tail view mode Retuned F16 suspension Mig23 added bombs and bomb sight Mig23 AI added wing sweep animation Mig23 AI updated with R-24T Reduced F18 cockpit display reflection to reduce glare 3.58.03 May 3 Added carrier label declutter Added adjustable night vision brightness in graphics setting Added adjustable pilot head movement effects in gameplay setting Added adjustable target frame rate in graphics setting Fixed AI radar guided missile not tracking bug Fixed game stuck at landscape screen left bug Fixed F16 HUD altimeter radar cut off bug Fixed other aircraft able spawn on carrier after f18 bug Fixed FanSong unit destroyed should stop guiding SAM launcher bug Adjusted base capture timer to 60 min, Iraqi win by capture 1 US base Adjusted room close when it is last 10 minutes Adjusted F18 physics model Adjusted black dot visibility Adjusted F16 afterburner color Mig-23 retuned flight model Mig-23 added flaps control UI (integrated with swing wing controls) Mig-23 adjusted color Mig-23 adjusted landing gear suspension Su-25K retuned flight model Su-25K fixed front wheel suspension animation bug Su-25K fixed rocket HUD rectile accuracy Fixed rocket physics Fixed missile physics not lose energy after lose lock bug 3.57.09 Mar 25 Added pilot head movement effects Added faster horizon color switching Added base’s name in Base Capture map Added aircraft carrier light at night Added aircraft carrier IFLOLS system and AI LSO with voice Added aircraft flight control system degrade when damage Added AI SAM auto reload missiles Fixed SAM lock on target on the ground bug Fixed preorder claiming failed if user turn of the page too quickly bug Fixed SA-2 has no label and not explode bug Fixed missing sun rendering bug and sun flare dim in day time bug Fixed Mig29 screen not reflective Fixed missing 3x bomb adapter render model bug Fixed F16 hud mask bug Fixed F16 color & physics Fixed chat text preview not showing on Android bug Fixed Instant Combat ticket bar bug Fixed Instant Combat cannot respawn bug Fixed Instant Combat player not die when crash bug Fixed F16 loadout UI model missing part bug Adjusted SA-2 SAM max G to 7g Adjusted MIM-23 SAM max G to 15g Increased R-40T all aspect range Removed LOAL on Air to Air missiles Moved spawn UI window to the right side Reduced star brightness and density 3.57.06 Mar 16 Fixed invisible missile bug in multiplayer Fixed bug prevent free aircraft from start bug Fixed A10 engine exhaust graphics error Added new base capture game mode Added new King Khalid airbase graphics Added new lobby scene graphics Added Mig-21 as free aircraft Improved atmospheres graphic and colors Improved water rendering Added stars rendering at night Added more adjustable brightness level for night vision 3.57.04 Mar 15 Bug fixes Improve F16 render textures 3.54.11 Jan 22 3.54.09 Jan 21
GS4: Realistic Air Combat version 3.63.36
Updated At: 2026-09-14
Changes: Version History F18 AGM65 and bomb HUD not accurate F16 AGM65 and bomb HUD not accurate Fixed missile label late showing bug Added ground attack training missions 3.63.36 21h ago Removed radar doppler effect and notching Slightly increased missile decoy resistance Optimize AAA SimRadar Added new improved tracer rendering Added contrail rendering Fixed ground spawn both team on the same base bug Fixed ground label declutter too early Fixed chaff flare pilot head effect bug Added more drag on F18 Changes on F18: * Empty weight +400kg = 10,433 kg * Reduced G limit from 8-7.5G Fixed night vision turn on and off bug Fixed F15 dark radar screen bug Fixed computer gunsight accuracy F14 improved high alpha capability, retune model Added auto airbrake when throttle idle and max Optimized AI code New bullet physics 3.63.33 4d ago Added weapon not able to drop if aircraft on the ground Added less radar notching effect at close range 3.63.27 Aug 23 Fixed Mig23 & Mig25 radar BORE mode bug Fixed Mig23 roll too sensitive when wings swept Fixed vapor still on when aircraft already stopped bug Fixed F-15C cockpit model Fixed F-18C wings flex over multiplayer bug Fixed pilot breathing sound effect start too early Some optimizations Changed F-18C external canopy glass color Removed instant blackout Missile drag and decoy retuned Added radar resist chaff at close range Added stronger wheel brakes on all aircrafts Added Mig29 bomb & rocket reticle Added new rocket physics Added doppler radar relative speed requirement to maintain lock Increased missile turn air drag by 50% Reduced Mig21 elevator too sensitivity Reduced radar chaff resistance by 25% 3.63.16 Aug 18 Further optimized instruments and game code Added new faster UI label code Added label marking for SAM launchers and supply trucks Added target speed and altitude for spectator screen Added enemy UI red arrow Added missile alert UI and arrow Added adjustable label text size in Graphics Settings Added auto adjust label text size base on device screen Fixed Dynamic Campaign waypoint disappear after view map bug Fixed non-carrier aircraft spawn on carrier bug Fixed enemy camera stay on bug Fixed F16 HUD horizon stuck bug Fixed F16 HUD disappear when zoom-in bug Fixed aircraft model flip on one side in lobby bug Fixed F16 missing G and MACH on HUD bug Fixed Mig-29 HUD disappear when zoom in bug Fixed Mig23 & Mig25 radar BORE mode bug Fixed Mig23 roll too sensitive when wings swept Fixed vapor still on when aircraft already stopped bug Fixed trim status text inverted bug Fixed engine weird sound bug Fixed over size label bug Fixed control input sensitivity adjustment not working bug Fixed A10 cockpit animation bugs Fixed blackout take too long disappear bug Fixed aircraft bouncing elevator bug Changed base capture possible when 60% base’s ground unit destroyed Changed friendly kill 24 hr ban for only player friendly kill Increased ground unit heat signature for easier AGM lock Increased A10 SU25 health Increased room limit to 12 Arcade mode Improved overall cockpit sound effects F15 retuned suspension and landing/takeoff physics F14 added cockpit engine sound effects F14 added RIO command menu F14 added bomb rectile F14 reduced drag , top speed Mach 2.34@40,000ft F14 Increased afterburner vfx flame length SU25K fixed cockpit visual bug F16 improved radar gunsight computation code 3.63.11 Aug 5 Optimized network code Optimized carrier arrestor wires codes Optimized carrier catapult codes Fixed room passcode enter not always work bug Fixed ground unit overlap spawn bug Fixed aircraft still takes damage even when friendly kill is off Fixed game lag increase over time bug Increased A10 landing gear strength F14 fixed wings touch on carrier when double launch F14 added night vision Fixed carrier spawn location not show when join room bug Added Free Play Sandbox multiplayer game mode Added auto ban (24 hours) player if friendly kill 3 times Added allow to switch nation in ARCADE mode Added currency earn in training Added BRONZE rewards for carrier landing Added SILVER rewards for fuel reloading after landing Added SILVER rewards for successful AirRefuel A10 fixed front wheel rudder graphics bug over network A10 optimized cockpit instrument codes F15 fixed radar screen fuzzy display bug F15 optimized cockpit instrument codes F16 optimized cockpit instrument codes F18 fixed wings fold not stay locking over network bug F18 optimized cockpit instrument codes SU25 optimized cockpit instrument codes MIG21 optimized cockpit instrument codes MIG23 optimized cockpit instrument codes MIG25 optimized cockpit instrument codes MIG29 optimized cockpit instrument codes 3.63.04 Jul 21 Fixed ARCADE game mode not loading bug 3.62.04 Jul 7 Reduce number of AI in arcade mode 3.62.03 Jul 4 Added F14 Added store purchase confirmation Added new ARCADE Base Capture game mode with more ground targets Added weapon missing stock reminder Added development build auto recognize Early Access without license code Added missile speed reduce while pulling G Added reward credit when victory Added reward credit when capture a base Added playable training mode without owning aircraft Fixed AOA, VVI instruments slow bug Fixed instant combat respawn into enemy team bug Fixed A10 keep displaying “Flaps” bug Fixed to fix AI gun sound stuck bug Increased explosive damage by 25% 3.62.01 Jul 3 BaseCapture: Removed time limit BaseCapture: AAA and SAM to no longer respawn after destroyed (until the base is recaptured) Reduced AAA firing range to half Fixed F14 AI wrong radar signature bug Fixed semi-active radar-guided missile launched from AI maintain lock bug Fixed radar-guided missile LOAL bug Fixed A10 drift when park bug Fixed F15 missing sonic boom visual effects bug Fixed F15 partial hud visible through cockpit bug Fixed Mig23 missing wings vapor effects bug Fixed R-73 top speed limit to ~ Mach 2.5 Fixed Aim-7 top speed increase to ~ Mach 4 Fixed A10 air refueling door animation bug Fixed A10 missing exhaust graphics in low graphics mode Fixed F18 air refuel probe animation bug Fixed F18 missing hud velocity vector Increased AAA heat signature for easier AGM lock 3.60.01 May 17 Fixed Mig29 cockpit graphics bug Fixed Mig29 loadout graphics bug Fixed F18 Hook not release bug Fixed SAM radar continue to lock target even when out of range bug 3.59.03 May 12 Added auto reduced FBW pitch and roll sensitivity when gear down Added F14 AI into Instant Combat and Campaign mode Added M-163 and ZSU-23 into Instant Combat Fixed Mig29 model visual bug Fixed R73 not working bug Fixed pilot model missing bug Fixed F14 AI vane gloves always deploy bug Fixed F14 AI wings over swept in flight bug Fixed F18 player cockpit model visual bug Fixed F18 HUD pitch scale show through cockpit bug Fixed F18 AI wings not deploy Fixed US RWR screen missing element bug Fixed F14 AI exhaust animation bug Fixed AI head-on suicidal behavior bug Reduced AGM65 sensor grain Adjusted AI behavior to avoid too much vertical fight Increased aim7m guidance time to 75s Improved AI behavior 3.59.01 May 9 Fixed AAA invisible bug when joining other's room 3.58.05 May 3 Added F-14 AI for Combat Training only AGM-65 fixed not stable lock on ground bug AGM-65 changed display to Black Hot for better target spotting AGM-65 added camera grain noise effects AGM-65 improved flight path trajectory for better accuracy Kh-29 improved flight path trajectory for better accuracy Fixed weapon view window flickering bug Fixed radar BORE mode lock on ground target bug Fixed AI semi-active radar guided missile still tracking after radar break lock bug Fixed double AI spawn bug Fixed AAA gun radar stick on even already out of range bug Fixed various lobby graphics bug Fixed F-15C aim-7 mount position Fixed Mig21 chaff flare launching angles Fixed AI’s heat-seek missile launch range head on Improved enemy view window behavior to not over stepping weapon view Improved F16, A10, F15 auto refueling altitude control (throttle) Changed airbase light ON time from 6pm to 5pm Increased 20mm-30mm bullet damages Increased chaff flare muzzle velocity Added camera shaking effects for tail view mode Retuned F16 suspension Mig23 added bombs and bomb sight Mig23 AI added wing sweep animation Mig23 AI updated with R-24T Reduced F18 cockpit display reflection to reduce glare 3.58.03 May 3 Added carrier label declutter Added adjustable night vision brightness in graphics setting Added adjustable pilot head movement effects in gameplay setting Added adjustable target frame rate in graphics setting Fixed AI radar guided missile not tracking bug Fixed game stuck at landscape screen left bug Fixed F16 HUD altimeter radar cut off bug Fixed other aircraft able spawn on carrier after f18 bug Fixed FanSong unit destroyed should stop guiding SAM launcher bug Adjusted base capture timer to 60 min, Iraqi win by capture 1 US base Adjusted room close when it is last 10 minutes Adjusted F18 physics model Adjusted black dot visibility Adjusted F16 afterburner color Mig-23 retuned flight model Mig-23 added flaps control UI (integrated with swing wing controls) Mig-23 adjusted color Mig-23 adjusted landing gear suspension Su-25K retuned flight model Su-25K fixed front wheel suspension animation bug Su-25K fixed rocket HUD rectile accuracy Fixed rocket physics Fixed missile physics not lose energy after lose lock bug 3.57.09 Mar 25 Added pilot head movement effects Added faster horizon color switching Added base’s name in Base Capture map Added aircraft carrier light at night Added aircraft carrier IFLOLS system and AI LSO with voice Added aircraft flight control system degrade when damage Added AI SAM auto reload missiles Fixed SAM lock on target on the ground bug Fixed preorder claiming failed if user turn of the page too quickly bug Fixed SA-2 has no label and not explode bug Fixed missing sun rendering bug and sun flare dim in day time bug Fixed Mig29 screen not reflective Fixed missing 3x bomb adapter render model bug Fixed F16 hud mask bug Fixed F16 color & physics Fixed chat text preview not showing on Android bug Fixed Instant Combat ticket bar bug Fixed Instant Combat cannot respawn bug Fixed Instant Combat player not die when crash bug Fixed F16 loadout UI model missing part bug Adjusted SA-2 SAM max G to 7g Adjusted MIM-23 SAM max G to 15g Increased R-40T all aspect range Removed LOAL on Air to Air missiles Moved spawn UI window to the right side Reduced star brightness and density 3.57.06 Mar 16 Fixed invisible missile bug in multiplayer Fixed bug prevent free aircraft from start bug Fixed A10 engine exhaust graphics error Added new base capture game mode Added new King Khalid airbase graphics Added new lobby scene graphics Added Mig-21 as free aircraft Improved atmospheres graphic and colors Improved water rendering Added stars rendering at night Added more adjustable brightness level for night vision 3.57.04 Mar 15 Bug fixes Improve F16 render textures 3.54.11 Jan 22 3.54.09 Jan 21
GS4: Realistic Air Combat version 3.63.27
Updated At: 2026-09-07
Changes: Version History Added weapon not able to drop if aircraft on the ground Added less radar notching effect at close range 3.63.27 Aug 23 Fixed Mig23 & Mig25 radar BORE mode bug Fixed Mig23 roll too sensitive when wings swept Fixed vapor still on when aircraft already stopped bug Fixed F-15C cockpit model Fixed F-18C wings flex over multiplayer bug Fixed pilot breathing sound effect start too early Some optimizations Changed F-18C external canopy glass color Removed instant blackout Missile drag and decoy retuned Added radar resist chaff at close range Added stronger wheel brakes on all aircrafts Added Mig29 bomb & rocket reticle Added new rocket physics Added doppler radar relative speed requirement to maintain lock Increased missile turn air drag by 50% Reduced Mig21 elevator too sensitivity Reduced radar chaff resistance by 25% 3.63.16 Aug 18 Further optimized instruments and game code Added new faster UI label code Added label marking for SAM launchers and supply trucks Added target speed and altitude for spectator screen Added enemy UI red arrow Added missile alert UI and arrow Added adjustable label text size in Graphics Settings Added auto adjust label text size base on device screen Fixed Dynamic Campaign waypoint disappear after view map bug Fixed non-carrier aircraft spawn on carrier bug Fixed enemy camera stay on bug Fixed F16 HUD horizon stuck bug Fixed F16 HUD disappear when zoom-in bug Fixed aircraft model flip on one side in lobby bug Fixed F16 missing G and MACH on HUD bug Fixed Mig-29 HUD disappear when zoom in bug Fixed Mig23 & Mig25 radar BORE mode bug Fixed Mig23 roll too sensitive when wings swept Fixed vapor still on when aircraft already stopped bug Fixed trim status text inverted bug Fixed engine weird sound bug Fixed over size label bug Fixed control input sensitivity adjustment not working bug Fixed A10 cockpit animation bugs Fixed blackout take too long disappear bug Fixed aircraft bouncing elevator bug Changed base capture possible when 60% base’s ground unit destroyed Changed friendly kill 24 hr ban for only player friendly kill Increased ground unit heat signature for easier AGM lock Increased A10 SU25 health Increased room limit to 12 Arcade mode Improved overall cockpit sound effects F15 retuned suspension and landing/takeoff physics F14 added cockpit engine sound effects F14 added RIO command menu F14 added bomb rectile F14 reduced drag , top speed Mach 2.34@40,000ft F14 Increased afterburner vfx flame length SU25K fixed cockpit visual bug F16 improved radar gunsight computation code 3.63.11 Aug 5 Optimized network code Optimized carrier arrestor wires codes Optimized carrier catapult codes Fixed room passcode enter not always work bug Fixed ground unit overlap spawn bug Fixed aircraft still takes damage even when friendly kill is off Fixed game lag increase over time bug Increased A10 landing gear strength F14 fixed wings touch on carrier when double launch F14 added night vision Fixed carrier spawn location not show when join room bug Added Free Play Sandbox multiplayer game mode Added auto ban (24 hours) player if friendly kill 3 times Added allow to switch nation in ARCADE mode Added currency earn in training Added BRONZE rewards for carrier landing Added SILVER rewards for fuel reloading after landing Added SILVER rewards for successful AirRefuel A10 fixed front wheel rudder graphics bug over network A10 optimized cockpit instrument codes F15 fixed radar screen fuzzy display bug F15 optimized cockpit instrument codes F16 optimized cockpit instrument codes F18 fixed wings fold not stay locking over network bug F18 optimized cockpit instrument codes SU25 optimized cockpit instrument codes MIG21 optimized cockpit instrument codes MIG23 optimized cockpit instrument codes MIG25 optimized cockpit instrument codes MIG29 optimized cockpit instrument codes 3.63.04 Jul 21 Fixed ARCADE game mode not loading bug 3.62.04 Jul 7 Reduce number of AI in arcade mode 3.62.03 Jul 4 Added F14 Added store purchase confirmation Added new ARCADE Base Capture game mode with more ground targets Added weapon missing stock reminder Added development build auto recognize Early Access without license code Added missile speed reduce while pulling G Added reward credit when victory Added reward credit when capture a base Added playable training mode without owning aircraft Fixed AOA, VVI instruments slow bug Fixed instant combat respawn into enemy team bug Fixed A10 keep displaying “Flaps” bug Fixed to fix AI gun sound stuck bug Increased explosive damage by 25% 3.62.01 Jul 3 BaseCapture: Removed time limit BaseCapture: AAA and SAM to no longer respawn after destroyed (until the base is recaptured) Reduced AAA firing range to half Fixed F14 AI wrong radar signature bug Fixed semi-active radar-guided missile launched from AI maintain lock bug Fixed radar-guided missile LOAL bug Fixed A10 drift when park bug Fixed F15 missing sonic boom visual effects bug Fixed F15 partial hud visible through cockpit bug Fixed Mig23 missing wings vapor effects bug Fixed R-73 top speed limit to ~ Mach 2.5 Fixed Aim-7 top speed increase to ~ Mach 4 Fixed A10 air refueling door animation bug Fixed A10 missing exhaust graphics in low graphics mode Fixed F18 air refuel probe animation bug Fixed F18 missing hud velocity vector Increased AAA heat signature for easier AGM lock 3.60.01 May 17 Fixed Mig29 cockpit graphics bug Fixed Mig29 loadout graphics bug Fixed F18 Hook not release bug Fixed SAM radar continue to lock target even when out of range bug 3.59.03 May 12 Added auto reduced FBW pitch and roll sensitivity when gear down Added F14 AI into Instant Combat and Campaign mode Added M-163 and ZSU-23 into Instant Combat Fixed Mig29 model visual bug Fixed R73 not working bug Fixed pilot model missing bug Fixed F14 AI vane gloves always deploy bug Fixed F14 AI wings over swept in flight bug Fixed F18 player cockpit model visual bug Fixed F18 HUD pitch scale show through cockpit bug Fixed F18 AI wings not deploy Fixed US RWR screen missing element bug Fixed F14 AI exhaust animation bug Fixed AI head-on suicidal behavior bug Reduced AGM65 sensor grain Adjusted AI behavior to avoid too much vertical fight Increased aim7m guidance time to 75s Improved AI behavior 3.59.01 May 9 Fixed AAA invisible bug when joining other's room 3.58.05 May 3 Added F-14 AI for Combat Training only AGM-65 fixed not stable lock on ground bug AGM-65 changed display to Black Hot for better target spotting AGM-65 added camera grain noise effects AGM-65 improved flight path trajectory for better accuracy Kh-29 improved flight path trajectory for better accuracy Fixed weapon view window flickering bug Fixed radar BORE mode lock on ground target bug Fixed AI semi-active radar guided missile still tracking after radar break lock bug Fixed double AI spawn bug Fixed AAA gun radar stick on even already out of range bug Fixed various lobby graphics bug Fixed F-15C aim-7 mount position Fixed Mig21 chaff flare launching angles Fixed AI’s heat-seek missile launch range head on Improved enemy view window behavior to not over stepping weapon view Improved F16, A10, F15 auto refueling altitude control (throttle) Changed airbase light ON time from 6pm to 5pm Increased 20mm-30mm bullet damages Increased chaff flare muzzle velocity Added camera shaking effects for tail view mode Retuned F16 suspension Mig23 added bombs and bomb sight Mig23 AI added wing sweep animation Mig23 AI updated with R-24T Reduced F18 cockpit display reflection to reduce glare 3.58.03 May 3 Added carrier label declutter Added adjustable night vision brightness in graphics setting Added adjustable pilot head movement effects in gameplay setting Added adjustable target frame rate in graphics setting Fixed AI radar guided missile not tracking bug Fixed game stuck at landscape screen left bug Fixed F16 HUD altimeter radar cut off bug Fixed other aircraft able spawn on carrier after f18 bug Fixed FanSong unit destroyed should stop guiding SAM launcher bug Adjusted base capture timer to 60 min, Iraqi win by capture 1 US base Adjusted room close when it is last 10 minutes Adjusted F18 physics model Adjusted black dot visibility Adjusted F16 afterburner color Mig-23 retuned flight model Mig-23 added flaps control UI (integrated with swing wing controls) Mig-23 adjusted color Mig-23 adjusted landing gear suspension Su-25K retuned flight model Su-25K fixed front wheel suspension animation bug Su-25K fixed rocket HUD rectile accuracy Fixed rocket physics Fixed missile physics not lose energy after lose lock bug 3.57.09 Mar 25 Added pilot head movement effects Added faster horizon color switching Added base’s name in Base Capture map Added aircraft carrier light at night Added aircraft carrier IFLOLS system and AI LSO with voice Added aircraft flight control system degrade when damage Added AI SAM auto reload missiles Fixed SAM lock on target on the ground bug Fixed preorder claiming failed if user turn of the page too quickly bug Fixed SA-2 has no label and not explode bug Fixed missing sun rendering bug and sun flare dim in day time bug Fixed Mig29 screen not reflective Fixed missing 3x bomb adapter render model bug Fixed F16 hud mask bug Fixed F16 color & physics Fixed chat text preview not showing on Android bug Fixed Instant Combat ticket bar bug Fixed Instant Combat cannot respawn bug Fixed Instant Combat player not die when crash bug Fixed F16 loadout UI model missing part bug Adjusted SA-2 SAM max G to 7g Adjusted MIM-23 SAM max G to 15g Increased R-40T all aspect range Removed LOAL on Air to Air missiles Moved spawn UI window to the right side Reduced star brightness and density 3.57.06 Mar 16 Fixed invisible missile bug in multiplayer Fixed bug prevent free aircraft from start bug Fixed A10 engine exhaust graphics error Added new base capture game mode Added new King Khalid airbase graphics Added new lobby scene graphics Added Mig-21 as free aircraft Improved atmospheres graphic and colors Improved water rendering Added stars rendering at night Added more adjustable brightness level for night vision 3.57.04 Mar 15 Bug fixes Improve F16 render textures 3.54.11 Jan 22 3.54.09 Jan 21
GS4: Realistic Air Combat version 3.63.11
Updated At: 2026-08-12
Changes: Version History Further optimized instruments and game code Added new faster UI label code Added label marking for SAM launchers and supply trucks Added target speed and altitude for spectator screen Added enemy UI red arrow Added missile alert UI and arrow Added adjustable label text size in Graphics Settings Added auto adjust label text size base on device screen Fixed Dynamic Campaign waypoint disappear after view map bug Fixed non-carrier aircraft spawn on carrier bug Fixed enemy camera stay on bug Fixed F16 HUD horizon stuck bug Fixed F16 HUD disappear when zoom-in bug Fixed aircraft model flip on one side in lobby bug Fixed F16 missing G and MACH on HUD bug Fixed Mig-29 HUD disappear when zoom in bug Fixed Mig23 & Mig25 radar BORE mode bug Fixed Mig23 roll too sensitive when wings swept Fixed vapor still on when aircraft already stopped bug Fixed trim status text inverted bug Fixed engine weird sound bug Fixed over size label bug Fixed control input sensitivity adjustment not working bug Fixed A10 cockpit animation bugs Fixed blackout take too long disappear bug Fixed aircraft bouncing elevator bug Changed base capture possible when 60% base’s ground unit destroyed Changed friendly kill 24 hr ban for only player friendly kill Increased ground unit heat signature for easier AGM lock Increased A10 SU25 health Increased room limit to 12 Arcade mode Improved overall cockpit sound effects F15 retuned suspension and landing/takeoff physics F14 added cockpit engine sound effects F14 added RIO command menu F14 added bomb rectile F14 reduced drag , top speed Mach 2.34@40,000ft F14 Increased afterburner vfx flame length SU25K fixed cockpit visual bug F16 improved radar gunsight computation code 3.63.11 6d ago Optimized network code Optimized carrier arrestor wires codes Optimized carrier catapult codes Fixed room passcode enter not always work bug Fixed ground unit overlap spawn bug Fixed aircraft still takes damage even when friendly kill is off Fixed game lag increase over time bug Increased A10 landing gear strength F14 fixed wings touch on carrier when double launch F14 added night vision Fixed carrier spawn location not show when join room bug Added Free Play Sandbox multiplayer game mode Added auto ban (24 hours) player if friendly kill 3 times Added allow to switch nation in ARCADE mode Added currency earn in training Added BRONZE rewards for carrier landing Added SILVER rewards for fuel reloading after landing Added SILVER rewards for successful AirRefuel A10 fixed front wheel rudder graphics bug over network A10 optimized cockpit instrument codes F15 fixed radar screen fuzzy display bug F15 optimized cockpit instrument codes F16 optimized cockpit instrument codes F18 fixed wings fold not stay locking over network bug F18 optimized cockpit instrument codes SU25 optimized cockpit instrument codes MIG21 optimized cockpit instrument codes MIG23 optimized cockpit instrument codes MIG25 optimized cockpit instrument codes MIG29 optimized cockpit instrument codes 3.63.04 Jul 21 Fixed ARCADE game mode not loading bug 3.62.04 Jul 7 Reduce number of AI in arcade mode 3.62.03 Jul 4 Added F14 Added store purchase confirmation Added new ARCADE Base Capture game mode with more ground targets Added weapon missing stock reminder Added development build auto recognize Early Access without license code Added missile speed reduce while pulling G Added reward credit when victory Added reward credit when capture a base Added playable training mode without owning aircraft Fixed AOA, VVI instruments slow bug Fixed instant combat respawn into enemy team bug Fixed A10 keep displaying “Flaps” bug Fixed to fix AI gun sound stuck bug Increased explosive damage by 25% 3.62.01 Jul 3 BaseCapture: Removed time limit BaseCapture: AAA and SAM to no longer respawn after destroyed (until the base is recaptured) Reduced AAA firing range to half Fixed F14 AI wrong radar signature bug Fixed semi-active radar-guided missile launched from AI maintain lock bug Fixed radar-guided missile LOAL bug Fixed A10 drift when park bug Fixed F15 missing sonic boom visual effects bug Fixed F15 partial hud visible through cockpit bug Fixed Mig23 missing wings vapor effects bug Fixed R-73 top speed limit to ~ Mach 2.5 Fixed Aim-7 top speed increase to ~ Mach 4 Fixed A10 air refueling door animation bug Fixed A10 missing exhaust graphics in low graphics mode Fixed F18 air refuel probe animation bug Fixed F18 missing hud velocity vector Increased AAA heat signature for easier AGM lock 3.60.01 May 17 Fixed Mig29 cockpit graphics bug Fixed Mig29 loadout graphics bug Fixed F18 Hook not release bug Fixed SAM radar continue to lock target even when out of range bug 3.59.03 May 12 Added auto reduced FBW pitch and roll sensitivity when gear down Added F14 AI into Instant Combat and Campaign mode Added M-163 and ZSU-23 into Instant Combat Fixed Mig29 model visual bug Fixed R73 not working bug Fixed pilot model missing bug Fixed F14 AI vane gloves always deploy bug Fixed F14 AI wings over swept in flight bug Fixed F18 player cockpit model visual bug Fixed F18 HUD pitch scale show through cockpit bug Fixed F18 AI wings not deploy Fixed US RWR screen missing element bug Fixed F14 AI exhaust animation bug Fixed AI head-on suicidal behavior bug Reduced AGM65 sensor grain Adjusted AI behavior to avoid too much vertical fight Increased aim7m guidance time to 75s Improved AI behavior 3.59.01 May 9 Fixed AAA invisible bug when joining other's room 3.58.05 May 3 Added F-14 AI for Combat Training only AGM-65 fixed not stable lock on ground bug AGM-65 changed display to Black Hot for better target spotting AGM-65 added camera grain noise effects AGM-65 improved flight path trajectory for better accuracy Kh-29 improved flight path trajectory for better accuracy Fixed weapon view window flickering bug Fixed radar BORE mode lock on ground target bug Fixed AI semi-active radar guided missile still tracking after radar break lock bug Fixed double AI spawn bug Fixed AAA gun radar stick on even already out of range bug Fixed various lobby graphics bug Fixed F-15C aim-7 mount position Fixed Mig21 chaff flare launching angles Fixed AI’s heat-seek missile launch range head on Improved enemy view window behavior to not over stepping weapon view Improved F16, A10, F15 auto refueling altitude control (throttle) Changed airbase light ON time from 6pm to 5pm Increased 20mm-30mm bullet damages Increased chaff flare muzzle velocity Added camera shaking effects for tail view mode Retuned F16 suspension Mig23 added bombs and bomb sight Mig23 AI added wing sweep animation Mig23 AI updated with R-24T Reduced F18 cockpit display reflection to reduce glare 3.58.03 May 3 Added carrier label declutter Added adjustable night vision brightness in graphics setting Added adjustable pilot head movement effects in gameplay setting Added adjustable target frame rate in graphics setting Fixed AI radar guided missile not tracking bug Fixed game stuck at landscape screen left bug Fixed F16 HUD altimeter radar cut off bug Fixed other aircraft able spawn on carrier after f18 bug Fixed FanSong unit destroyed should stop guiding SAM launcher bug Adjusted base capture timer to 60 min, Iraqi win by capture 1 US base Adjusted room close when it is last 10 minutes Adjusted F18 physics model Adjusted black dot visibility Adjusted F16 afterburner color Mig-23 retuned flight model Mig-23 added flaps control UI (integrated with swing wing controls) Mig-23 adjusted color Mig-23 adjusted landing gear suspension Su-25K retuned flight model Su-25K fixed front wheel suspension animation bug Su-25K fixed rocket HUD rectile accuracy Fixed rocket physics Fixed missile physics not lose energy after lose lock bug 3.57.09 Mar 25 Added pilot head movement effects Added faster horizon color switching Added base’s name in Base Capture map Added aircraft carrier light at night Added aircraft carrier IFLOLS system and AI LSO with voice Added aircraft flight control system degrade when damage Added AI SAM auto reload missiles Fixed SAM lock on target on the ground bug Fixed preorder claiming failed if user turn of the page too quickly bug Fixed SA-2 has no label and not explode bug Fixed missing sun rendering bug and sun flare dim in day time bug Fixed Mig29 screen not reflective Fixed missing 3x bomb adapter render model bug Fixed F16 hud mask bug Fixed F16 color & physics Fixed chat text preview not showing on Android bug Fixed Instant Combat ticket bar bug Fixed Instant Combat cannot respawn bug Fixed Instant Combat player not die when crash bug Fixed F16 loadout UI model missing part bug Adjusted SA-2 SAM max G to 7g Adjusted MIM-23 SAM max G to 15g Increased R-40T all aspect range Removed LOAL on Air to Air missiles Moved spawn UI window to the right side Reduced star brightness and density 3.57.06 Mar 16 Fixed invisible missile bug in multiplayer Fixed bug prevent free aircraft from start bug Fixed A10 engine exhaust graphics error Added new base capture game mode Added new King Khalid airbase graphics Added new lobby scene graphics Added Mig-21 as free aircraft Improved atmospheres graphic and colors Improved water rendering Added stars rendering at night Added more adjustable brightness level for night vision 3.57.04 Mar 15 Bug fixes Improve F16 render textures 3.54.11 Jan 22 3.54.09 Jan 21
GS4: Realistic Air Combat version 3.63.04
Updated At: 2026-07-23
Changes: Version History Optimized network code Optimized carrier arrestor wires codes Optimized carrier catapult codes Fixed room passcode enter not always work bug Fixed ground unit overlap spawn bug Fixed aircraft still takes damage even when friendly kill is off Fixed game lag increase over time bug Increased A10 landing gear strength F14 fixed wings touch on carrier when double launch F14 added night vision Fixed carrier spawn location not show when join room bug Added Free Play Sandbox multiplayer game mode Added auto ban (24 hours) player if friendly kill 3 times Added allow to switch nation in ARCADE mode Added currency earn in training Added BRONZE rewards for carrier landing Added SILVER rewards for fuel reloading after landing Added SILVER rewards for successful AirRefuel A10 fixed front wheel rudder graphics bug over network A10 optimized cockpit instrument codes F15 fixed radar screen fuzzy display bug F15 optimized cockpit instrument codes F16 optimized cockpit instrument codes F18 fixed wings fold not stay locking over network bug F18 optimized cockpit instrument codes SU25 optimized cockpit instrument codes MIG21 optimized cockpit instrument codes MIG23 optimized cockpit instrument codes MIG25 optimized cockpit instrument codes MIG29 optimized cockpit instrument codes 3.63.04 1d ago Fixed ARCADE game mode not loading bug 3.62.04 Jul 7 Reduce number of AI in arcade mode 3.62.03 Jul 4 Added F14 Added store purchase confirmation Added new ARCADE Base Capture game mode with more ground targets Added weapon missing stock reminder Added development build auto recognize Early Access without license code Added missile speed reduce while pulling G Added reward credit when victory Added reward credit when capture a base Added playable training mode without owning aircraft Fixed AOA, VVI instruments slow bug Fixed instant combat respawn into enemy team bug Fixed A10 keep displaying “Flaps” bug Fixed to fix AI gun sound stuck bug Increased explosive damage by 25% 3.62.01 Jul 3 BaseCapture: Removed time limit BaseCapture: AAA and SAM to no longer respawn after destroyed (until the base is recaptured) Reduced AAA firing range to half Fixed F14 AI wrong radar signature bug Fixed semi-active radar-guided missile launched from AI maintain lock bug Fixed radar-guided missile LOAL bug Fixed A10 drift when park bug Fixed F15 missing sonic boom visual effects bug Fixed F15 partial hud visible through cockpit bug Fixed Mig23 missing wings vapor effects bug Fixed R-73 top speed limit to ~ Mach 2.5 Fixed Aim-7 top speed increase to ~ Mach 4 Fixed A10 air refueling door animation bug Fixed A10 missing exhaust graphics in low graphics mode Fixed F18 air refuel probe animation bug Fixed F18 missing hud velocity vector Increased AAA heat signature for easier AGM lock 3.60.01 May 17 Fixed Mig29 cockpit graphics bug Fixed Mig29 loadout graphics bug Fixed F18 Hook not release bug Fixed SAM radar continue to lock target even when out of range bug 3.59.03 May 12 Added auto reduced FBW pitch and roll sensitivity when gear down Added F14 AI into Instant Combat and Campaign mode Added M-163 and ZSU-23 into Instant Combat Fixed Mig29 model visual bug Fixed R73 not working bug Fixed pilot model missing bug Fixed F14 AI vane gloves always deploy bug Fixed F14 AI wings over swept in flight bug Fixed F18 player cockpit model visual bug Fixed F18 HUD pitch scale show through cockpit bug Fixed F18 AI wings not deploy Fixed US RWR screen missing element bug Fixed F14 AI exhaust animation bug Fixed AI head-on suicidal behavior bug Reduced AGM65 sensor grain Adjusted AI behavior to avoid too much vertical fight Increased aim7m guidance time to 75s Improved AI behavior 3.59.01 May 9 Fixed AAA invisible bug when joining other's room 3.58.05 May 3 Added F-14 AI for Combat Training only AGM-65 fixed not stable lock on ground bug AGM-65 changed display to Black Hot for better target spotting AGM-65 added camera grain noise effects AGM-65 improved flight path trajectory for better accuracy Kh-29 improved flight path trajectory for better accuracy Fixed weapon view window flickering bug Fixed radar BORE mode lock on ground target bug Fixed AI semi-active radar guided missile still tracking after radar break lock bug Fixed double AI spawn bug Fixed AAA gun radar stick on even already out of range bug Fixed various lobby graphics bug Fixed F-15C aim-7 mount position Fixed Mig21 chaff flare launching angles Fixed AI’s heat-seek missile launch range head on Improved enemy view window behavior to not over stepping weapon view Improved F16, A10, F15 auto refueling altitude control (throttle) Changed airbase light ON time from 6pm to 5pm Increased 20mm-30mm bullet damages Increased chaff flare muzzle velocity Added camera shaking effects for tail view mode Retuned F16 suspension Mig23 added bombs and bomb sight Mig23 AI added wing sweep animation Mig23 AI updated with R-24T Reduced F18 cockpit display reflection to reduce glare 3.58.03 May 3 Added carrier label declutter Added adjustable night vision brightness in graphics setting Added adjustable pilot head movement effects in gameplay setting Added adjustable target frame rate in graphics setting Fixed AI radar guided missile not tracking bug Fixed game stuck at landscape screen left bug Fixed F16 HUD altimeter radar cut off bug Fixed other aircraft able spawn on carrier after f18 bug Fixed FanSong unit destroyed should stop guiding SAM launcher bug Adjusted base capture timer to 60 min, Iraqi win by capture 1 US base Adjusted room close when it is last 10 minutes Adjusted F18 physics model Adjusted black dot visibility Adjusted F16 afterburner color Mig-23 retuned flight model Mig-23 added flaps control UI (integrated with swing wing controls) Mig-23 adjusted color Mig-23 adjusted landing gear suspension Su-25K retuned flight model Su-25K fixed front wheel suspension animation bug Su-25K fixed rocket HUD rectile accuracy Fixed rocket physics Fixed missile physics not lose energy after lose lock bug 3.57.09 Mar 25 Added pilot head movement effects Added faster horizon color switching Added base’s name in Base Capture map Added aircraft carrier light at night Added aircraft carrier IFLOLS system and AI LSO with voice Added aircraft flight control system degrade when damage Added AI SAM auto reload missiles Fixed SAM lock on target on the ground bug Fixed preorder claiming failed if user turn of the page too quickly bug Fixed SA-2 has no label and not explode bug Fixed missing sun rendering bug and sun flare dim in day time bug Fixed Mig29 screen not reflective Fixed missing 3x bomb adapter render model bug Fixed F16 hud mask bug Fixed F16 color & physics Fixed chat text preview not showing on Android bug Fixed Instant Combat ticket bar bug Fixed Instant Combat cannot respawn bug Fixed Instant Combat player not die when crash bug Fixed F16 loadout UI model missing part bug Adjusted SA-2 SAM max G to 7g Adjusted MIM-23 SAM max G to 15g Increased R-40T all aspect range Removed LOAL on Air to Air missiles Moved spawn UI window to the right side Reduced star brightness and density 3.57.06 Mar 16 Fixed invisible missile bug in multiplayer Fixed bug prevent free aircraft from start bug Fixed A10 engine exhaust graphics error Added new base capture game mode Added new King Khalid airbase graphics Added new lobby scene graphics Added Mig-21 as free aircraft Improved atmospheres graphic and colors Improved water rendering Added stars rendering at night Added more adjustable brightness level for night vision 3.57.04 Mar 15 Bug fixes Improve F16 render textures 3.54.11 Jan 22 3.54.09 Jan 21
GS4: Realistic Air Combat version 3.60.01
Updated At: 2026-07-01
Changes: Version History BaseCapture: Removed time limit BaseCapture: AAA and SAM to no longer respawn after destroyed (until the base is recaptured) Reduced AAA firing range to half Fixed F14 AI wrong radar signature bug Fixed semi-active radar-guided missile launched from AI maintain lock bug Fixed radar-guided missile LOAL bug Fixed A10 drift when park bug Fixed F15 missing sonic boom visual effects bug Fixed F15 partial hud visible through cockpit bug Fixed Mig23 missing wings vapor effects bug Fixed R-73 top speed limit to ~ Mach 2.5 Fixed Aim-7 top speed increase to ~ Mach 4 Fixed A10 air refueling door animation bug Fixed A10 missing exhaust graphics in low graphics mode Fixed F18 air refuel probe animation bug Fixed F18 missing hud velocity vector Increased AAA heat signature for easier AGM lock 3.60.01 May 17 Fixed Mig29 cockpit graphics bug Fixed Mig29 loadout graphics bug Fixed F18 Hook not release bug Fixed SAM radar continue to lock target even when out of range bug 3.59.03 May 12 Added auto reduced FBW pitch and roll sensitivity when gear down Added F14 AI into Instant Combat and Campaign mode Added M-163 and ZSU-23 into Instant Combat Fixed Mig29 model visual bug Fixed R73 not working bug Fixed pilot model missing bug Fixed F14 AI vane gloves always deploy bug Fixed F14 AI wings over swept in flight bug Fixed F18 player cockpit model visual bug Fixed F18 HUD pitch scale show through cockpit bug Fixed F18 AI wings not deploy Fixed US RWR screen missing element bug Fixed F14 AI exhaust animation bug Fixed AI head-on suicidal behavior bug Reduced AGM65 sensor grain Adjusted AI behavior to avoid too much vertical fight Increased aim7m guidance time to 75s Improved AI behavior 3.59.01 May 9 Fixed AAA invisible bug when joining other's room 3.58.05 May 3 Added F-14 AI for Combat Training only AGM-65 fixed not stable lock on ground bug AGM-65 changed display to Black Hot for better target spotting AGM-65 added camera grain noise effects AGM-65 improved flight path trajectory for better accuracy Kh-29 improved flight path trajectory for better accuracy Fixed weapon view window flickering bug Fixed radar BORE mode lock on ground target bug Fixed AI semi-active radar guided missile still tracking after radar break lock bug Fixed double AI spawn bug Fixed AAA gun radar stick on even already out of range bug Fixed various lobby graphics bug Fixed F-15C aim-7 mount position Fixed Mig21 chaff flare launching angles Fixed AI’s heat-seek missile launch range head on Improved enemy view window behavior to not over stepping weapon view Improved F16, A10, F15 auto refueling altitude control (throttle) Changed airbase light ON time from 6pm to 5pm Increased 20mm-30mm bullet damages Increased chaff flare muzzle velocity Added camera shaking effects for tail view mode Retuned F16 suspension Mig23 added bombs and bomb sight Mig23 AI added wing sweep animation Mig23 AI updated with R-24T Reduced F18 cockpit display reflection to reduce glare 3.58.03 May 3 Added carrier label declutter Added adjustable night vision brightness in graphics setting Added adjustable pilot head movement effects in gameplay setting Added adjustable target frame rate in graphics setting Fixed AI radar guided missile not tracking bug Fixed game stuck at landscape screen left bug Fixed F16 HUD altimeter radar cut off bug Fixed other aircraft able spawn on carrier after f18 bug Fixed FanSong unit destroyed should stop guiding SAM launcher bug Adjusted base capture timer to 60 min, Iraqi win by capture 1 US base Adjusted room close when it is last 10 minutes Adjusted F18 physics model Adjusted black dot visibility Adjusted F16 afterburner color Mig-23 retuned flight model Mig-23 added flaps control UI (integrated with swing wing controls) Mig-23 adjusted color Mig-23 adjusted landing gear suspension Su-25K retuned flight model Su-25K fixed front wheel suspension animation bug Su-25K fixed rocket HUD rectile accuracy Fixed rocket physics Fixed missile physics not lose energy after lose lock bug 3.57.09 Mar 25 Added pilot head movement effects Added faster horizon color switching Added base’s name in Base Capture map Added aircraft carrier light at night Added aircraft carrier IFLOLS system and AI LSO with voice Added aircraft flight control system degrade when damage Added AI SAM auto reload missiles Fixed SAM lock on target on the ground bug Fixed preorder claiming failed if user turn of the page too quickly bug Fixed SA-2 has no label and not explode bug Fixed missing sun rendering bug and sun flare dim in day time bug Fixed Mig29 screen not reflective Fixed missing 3x bomb adapter render model bug Fixed F16 hud mask bug Fixed F16 color & physics Fixed chat text preview not showing on Android bug Fixed Instant Combat ticket bar bug Fixed Instant Combat cannot respawn bug Fixed Instant Combat player not die when crash bug Fixed F16 loadout UI model missing part bug Adjusted SA-2 SAM max G to 7g Adjusted MIM-23 SAM max G to 15g Increased R-40T all aspect range Removed LOAL on Air to Air missiles Moved spawn UI window to the right side Reduced star brightness and density 3.57.06 Mar 16 Fixed invisible missile bug in multiplayer Fixed bug prevent free aircraft from start bug Fixed A10 engine exhaust graphics error Added new base capture game mode Added new King Khalid airbase graphics Added new lobby scene graphics Added Mig-21 as free aircraft Improved atmospheres graphic and colors Improved water rendering Added stars rendering at night Added more adjustable brightness level for night vision 3.57.04 Mar 15 Bug fixes Improve F16 render textures 3.54.11 Jan 22 3.54.09 Jan 21
GS4: Realistic Air Combat version 3.60.01
Updated At: 2026-05-17
Changes: Version History BaseCapture: Removed time limit BaseCapture: AAA and SAM to no longer respawn after destroyed (until the base is recaptured) Reduced AAA firing range to half Fixed F14 AI wrong radar signature bug Fixed semi-active radar-guided missile launched from AI maintain lock bug Fixed radar-guided missile LOAL bug Fixed A10 drift when park bug Fixed F15 missing sonic boom visual effects bug Fixed F15 partial hud visible through cockpit bug Fixed Mig23 missing wings vapor effects bug Fixed R-73 top speed limit to ~ Mach 2.5 Fixed Aim-7 top speed increase to ~ Mach 4 Fixed A10 air refueling door animation bug Fixed A10 missing exhaust graphics in low graphics mode Fixed F18 air refuel probe animation bug Fixed F18 missing hud velocity vector Increased AAA heat signature for easier AGM lock 3.60.01 5h ago Fixed Mig29 cockpit graphics bug Fixed Mig29 loadout graphics bug Fixed F18 Hook not release bug Fixed SAM radar continue to lock target even when out of range bug 3.59.03 4d ago Added auto reduced FBW pitch and roll sensitivity when gear down Added F14 AI into Instant Combat and Campaign mode Added M-163 and ZSU-23 into Instant Combat Fixed Mig29 model visual bug Fixed R73 not working bug Fixed pilot model missing bug Fixed F14 AI vane gloves always deploy bug Fixed F14 AI wings over swept in flight bug Fixed F18 player cockpit model visual bug Fixed F18 HUD pitch scale show through cockpit bug Fixed F18 AI wings not deploy Fixed US RWR screen missing element bug Fixed F14 AI exhaust animation bug Fixed AI head-on suicidal behavior bug Reduced AGM65 sensor grain Adjusted AI behavior to avoid too much vertical fight Increased aim7m guidance time to 75s Improved AI behavior 3.59.01 May 9 Fixed AAA invisible bug when joining other's room 3.58.05 May 3 Added F-14 AI for Combat Training only AGM-65 fixed not stable lock on ground bug AGM-65 changed display to Black Hot for better target spotting AGM-65 added camera grain noise effects AGM-65 improved flight path trajectory for better accuracy Kh-29 improved flight path trajectory for better accuracy Fixed weapon view window flickering bug Fixed radar BORE mode lock on ground target bug Fixed AI semi-active radar guided missile still tracking after radar break lock bug Fixed double AI spawn bug Fixed AAA gun radar stick on even already out of range bug Fixed various lobby graphics bug Fixed F-15C aim-7 mount position Fixed Mig21 chaff flare launching angles Fixed AI’s heat-seek missile launch range head on Improved enemy view window behavior to not over stepping weapon view Improved F16, A10, F15 auto refueling altitude control (throttle) Changed airbase light ON time from 6pm to 5pm Increased 20mm-30mm bullet damages Increased chaff flare muzzle velocity Added camera shaking effects for tail view mode Retuned F16 suspension Mig23 added bombs and bomb sight Mig23 AI added wing sweep animation Mig23 AI updated with R-24T Reduced F18 cockpit display reflection to reduce glare 3.58.03 May 3 Added carrier label declutter Added adjustable night vision brightness in graphics setting Added adjustable pilot head movement effects in gameplay setting Added adjustable target frame rate in graphics setting Fixed AI radar guided missile not tracking bug Fixed game stuck at landscape screen left bug Fixed F16 HUD altimeter radar cut off bug Fixed other aircraft able spawn on carrier after f18 bug Fixed FanSong unit destroyed should stop guiding SAM launcher bug Adjusted base capture timer to 60 min, Iraqi win by capture 1 US base Adjusted room close when it is last 10 minutes Adjusted F18 physics model Adjusted black dot visibility Adjusted F16 afterburner color Mig-23 retuned flight model Mig-23 added flaps control UI (integrated with swing wing controls) Mig-23 adjusted color Mig-23 adjusted landing gear suspension Su-25K retuned flight model Su-25K fixed front wheel suspension animation bug Su-25K fixed rocket HUD rectile accuracy Fixed rocket physics Fixed missile physics not lose energy after lose lock bug 3.57.09 Mar 25 Added pilot head movement effects Added faster horizon color switching Added base’s name in Base Capture map Added aircraft carrier light at night Added aircraft carrier IFLOLS system and AI LSO with voice Added aircraft flight control system degrade when damage Added AI SAM auto reload missiles Fixed SAM lock on target on the ground bug Fixed preorder claiming failed if user turn of the page too quickly bug Fixed SA-2 has no label and not explode bug Fixed missing sun rendering bug and sun flare dim in day time bug Fixed Mig29 screen not reflective Fixed missing 3x bomb adapter render model bug Fixed F16 hud mask bug Fixed F16 color & physics Fixed chat text preview not showing on Android bug Fixed Instant Combat ticket bar bug Fixed Instant Combat cannot respawn bug Fixed Instant Combat player not die when crash bug Fixed F16 loadout UI model missing part bug Adjusted SA-2 SAM max G to 7g Adjusted MIM-23 SAM max G to 15g Increased R-40T all aspect range Removed LOAL on Air to Air missiles Moved spawn UI window to the right side Reduced star brightness and density 3.57.06 Mar 16 Fixed invisible missile bug in multiplayer Fixed bug prevent free aircraft from start bug Fixed A10 engine exhaust graphics error Added new base capture game mode Added new King Khalid airbase graphics Added new lobby scene graphics Added Mig-21 as free aircraft Improved atmospheres graphic and colors Improved water rendering Added stars rendering at night Added more adjustable brightness level for night vision 3.57.04 Mar 15 Bug fixes Improve F16 render textures 3.54.11 Jan 22 3.54.09 Jan 21
GS4: Realistic Air Combat version 3.54.11
Updated At: 2026-01-22
Changes: Bug fixes Improve F16 render textures


Related Apps

Here you can find apps that are similar with GS4: Realistic Air Combat.



Disclaimer

Official App Store Link


We do not host GS4: Realistic Air Combat on our servers. We did not scan it for viruses, adware, spyware or other type of malware. This app is hosted by Apple and passed their terms and conditions to be listed there. We recommend caution when installing it.

The App Store link for GS4: Realistic Air Combat is provided to you by apps112.com without any warranties, representations or guarantees of any kind, so access it at your own risk.

If you have questions regarding this particular app contact the publisher directly. For questions about the functionalities of apps112.com contact us.

BarCode2D-PNG


Click stars to rate this APP!

Users Rating:  
  0.0/5     0
Downloads: 4
Updated At: 2026-10-07 01:57:34
Publisher: Phanotek, Inc.
Operating System: IOS
License Type: Free